Valentin Heun is a PhD candidate and research assistant at MIT Media Lab, where his research focuses on new computer interaction paradigms for the physical space. He is interested in transferring benefits from our shared digital experiences to our physical reality. Currently he is using his interdisciplinary design and engineering skills to build tools that empower designers.
His works have been published in academic conferences such as UBICOMP, SIGGRAPH, TEI, CHI, and UIST. He received the 2012 SIGGRAPH Asia Emerging Technologies Prize and was awarded by Wired UK to the Smart List 2013, Fast Company’s Boldest Ideas in User Interface Design 2015 and Postscapes 2016 Editors Choice Award for IoT Software & Tools. Valentin holds a Master of Science from the Massachusetts Institute of Technology and the German Diplom in Design from the Bauhaus-University Weimar. He works closely with industry collaborators such as Steelcase, Audi, Lego, Qualcomm, Sony and NEC to create a new human interaction experience with everyday objects.
“The digital connected world is gradually being extended into the physical objects around us. In a close future, we will not be able to distinguish what is virtual and what is real. How will objects we create look like, when the virtual is seamlessly woven in to the fabric of our physical world?
In this talk you will learn about the Reality Editor, a new kind of tool for empowering you to connect and manipulate the functionality of physical objects. You will also learn about a set of design tools that allows you to merge the physical and virtual world using Web Technologies and Arduino.”
Talk: Monday, February 22nd 2016 / 15:00
Raum 116 / van den Velde Werkstatt
Hands-on session: Monday, February 22nd 2016 / Hands-On Session: 16:30 – 18:00
Digital Bauhaus Lab / Top Floor
This talk is part of the Bauhausinteraction Colloquium.