Holger Regenbrecht has been involved in research and development in Virtual and Augmented Reality for over 20 years. He leads the Computer-Mediated Realities Lab at the University of Otago. Holger has worked as a programmer, project manager, and researcher for clients in civil engineering, architecture, automotive and aerospace, health and wellbeing. At Otago he collaborates with various departments and groups, for instance Psychology, Physiotherapy, Gastroenterology, Psychological Medicine, and Neurology. His work spans theory, concepts, techniques, technologies, and applications.
“Augmented Reality (AR) delivers a computer-mediated reality thatenhances physical with virtual reality, creating the experience of just one reality. It manipulates the judgment of reality in a way that neither physical nor virtual reality alone can provide. When combined with theories and practices in neuroscience, in particular the concept of neuroplasticity, AR has the potential to change the way therapy and rehabilitation is understood and administered. This talk presents a conceptual framework and scientific and clinical applications for the effective use of AR in a therapeutic context developed around aspects of belief, interactivity, predictability and decoupling. Our Augmented Reflection Technology (ART) system allows users to interactively explore a virtual environment where they can see and experience their own body, but where visual manipulations fool the brain about this experience. For instance, we visually give the users back a missing limb or give the impression of better motor performance, progressively leading to neuroplastic effects. ART primarily targets stroke rehabilitation, but opens up opportunities for other physical impairments pain management, psychotherapy, training, learning, and for answering general questions about how we interact with our surrounding world.”
Interactive Visual Manipulation for Effective Rehabilitation
Monday, November 7th 2016 / 19:00
Digital Bauhaus Lab / Top Floor
This talk is part of the Bauhausinteraction Colloquium.